This is a set of Designer materials I created for a cancelled project during my stay at Frogsong Studios.
The aim was to create a full set of indoor basement materials, including a ceiling, floor, wooden wall, brick wall, and a wallpaper, to be used in a basement area of a game level. Everything, including the ornamental pattern for the wallpaper, is procedurally made in Designer, and the final result is rendered in Marmoset. The game these were made for was semi-stylized, which is why the materials are slightly exaggerated.