Buoy - Ocean, rain, and post-process droplets

This project is a collaboration with Arian, who wanted to create an island scene set in a stormy ocean. 

First we planned out what he wanted for his scene, and showed me his inspiration.


The complete VFX in the scene is: 

  • Droplets on the screen
  • Rain running down the screen
  • Screen-based rain
  • Gerstner ocean
  • Raindrop ripple shader on top of meshes
  • Raindrops running down the sides of meshes


If I hade more time: 

The parameters for the VFX is lacking, a lot of the parameters are hard-coded by me in lieu of time, with input from Arian.